# How to Hide Character Responses in Scenes?

On the Rochat platform, the status bar is a vital feature for displaying a character's current state, emotions, location, and other key information. To optimize the dialogue experience and enhance immersion, we’ve introduced a feature that allows authors to hide portions of a character’s scene replies. By using the `< >` tags, users can dynamically manage a character’s status bar in different scenes, creating a more personalized and immersive experience.

* For scene authors, it’s possible to view the full character output by long-pressing the message box to **check the raw messages**. This helps authors debug and fine-tune their creations.
* You can also combine the **scene note** feature to ensure stable outputs from characters with `< >` tags or tags, enabling more engaging interactions.&#x20;
* Text within `< >` tags remains visible to the model, meaning it will still influence the overall conversation.

## **How to Hide Portions of Character Replies in Different Scenes?**

Here’s a simple example: Suppose we want the character to start every reply with a brief summary of the previous conversation. This would enhance dialogue memory, but we don’t want the summary to appear visibly, as it might affect the immersive experience.

We can design the prompt in the scene note like this:

<pre><code>[Use the following template at the beginning of every reply:]

&#x3C;This is a summary of the previous conversation/>  

- Always start with &#x3C; and end with />.
<strong>- Summarize the previous dialogue in less than 50 characters.
</strong></code></pre>

Using the above setup, the character will include a hidden summary at the beginning of every reply (invisible to the player) and continue roleplaying afterward.


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