Rochat Book
  • 💓Welcome to Rochat Book!
  • How to Create a Character on Rochat
    • Create Character Method 1: Custom Creation
      • Character Info
      • Greeting
      • Personality
      • Model Selection
      • Scenario
      • Example Dialogue
      • Public Info
      • Character's Note
        • How to Hide Character's Reply?
        • How can CoT be utilized in Character's Note
      • Appearance and Voice
      • Auto Memory
    • Create Character Method 2: Image Creation
    • Create Character Method 3: Link Creation
  • How to Create a Gold Card on Rochat
  • How to Create Persona on Rochat
  • How to Create a Scene on Rochat
    • How to Create a Scene
    • Scene Description
      • How to Set Status Bars in Scenes
    • Greeting
    • Background Music
    • Scene's Note (Optional)
      • How to Hide Character Responses in Scenes?
      • How to Use CoT in Scene Notes?
    • Background Image Settings
  • How to Create a Group Scene on Rochat
    • New Features for Group Role-playing
    • How to Create Group Scene
      • AI Write
    • Scene Description
    • Greeting
    • Background Music
    • Model
    • DM Note (Optional)
      • How to Use CoT in DM Notes?
    • Public Info
  • How to Create a Game in Rochat - AI AVG
    • AI Write
    • Game Protagonist and background
    • Task Objectives and Numeric System Settings
    • Player Settings
    • Game Scene Settings
    • Instructions
    • Page 8
  • ❤️‍🔥About Rochat
    • FAQ
      • Frequently Asked Questions
      • Account FAQ
      • Subscription FAQ
    • Social Media Links
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  1. How to Create a Character on Rochat
  2. Create Character Method 1: Custom Creation

Greeting

This defines the first message that the user will receive when starting a conversation with your character. Typically, this should include the background of the story and an introduction from the char

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Last updated 6 months ago

The first message is an essential part of the interaction, as it sets the tone and style in which the character will communicate.

The first message of the character should be relatively long to ensure that the character's replies are unlikely to be very short in subsequent messages.

  • You can also use asterisks ** to describe the character's actions.

  • The greeting message also supports {char} and {user} variables. Be sure to use these variables instead of personal pronouns to get better response quality.

  • If you want the character’s response in the greeting to cover an image, you can use markdown syntax to represent this. Example:

 ![Image Name](Image Link)