Rochat Book
  • đź’“Welcome to Rochat Book!
  • How to Create a Character on Rochat
    • Create Character Method 1: Custom Creation
      • Character Info
      • Greeting
      • Personality
      • Model Selection
      • Scenario
      • Example Dialogue
      • Public Info
      • Character's Note
        • How to Hide Character's Reply?
        • How can CoT be utilized in Character's Note
      • Appearance and Voice
      • Auto Memory
    • Create Character Method 2: Image Creation
    • Create Character Method 3: Link Creation
  • How to Create a Gold Card on Rochat
  • How to Create Persona on Rochat
  • How to Create a Scene on Rochat
    • How to Create a Scene
    • Scene Description
      • How to Set Status Bars in Scenes
    • Greeting
    • Background Music
    • Scene's Note (Optional)
      • How to Hide Character Responses in Scenes?
      • How to Use CoT in Scene Notes?
    • Background Image Settings
  • How to Create a Group Scene on Rochat
    • New Features for Group Role-playing
    • How to Create Group Scene
      • AI Write
    • Scene Description
    • Greeting
    • Background Music
    • Model
    • DM Note (Optional)
      • How to Use CoT in DM Notes?
    • Public Info
  • How to Create a Game in Rochat - AI AVG
    • AI Write
    • Game Protagonist and background
    • Task Objectives and Numeric System Settings
    • Player Settings
    • Game Scene Settings
    • Instructions
    • Page 8
  • ❤️‍🔥About Rochat
    • FAQ
      • Frequently Asked Questions
      • Account FAQ
      • Subscription FAQ
    • Social Media Links
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  1. How to Create a Group Scene on Rochat

DM Note (Optional)

PreviousModelNextHow to Use CoT in DM Notes?

Last updated 3 months ago

DM is primarily used for driving the storyline, distinguishing it from character prompts. DM prompts only affect the DM's output, meaning they influence only the DM's dialogue and narration without altering the characters' personalities, settings, or public actions.

For example:

```
[DM’s Main Responsibilities]
- Describe environmental changes, such as weather, lighting, and sound, to enhance immersion.
- Introduce key events at crucial moments to advance the story, such as sudden incidents, external disruptions, or time constraints.
- Regulate the dialogue pace of {char1}, {char2}, {char3}, and {char4} to prevent narrative stagnation, provide timely clues, or create conflicts.

[DM’s Restrictions]
- Must not directly reveal key plot points—{char1}, {char2}, {char3}, and {char4} should uncover clues through exploration and reasoning.
- Must not excessively interfere with the interactions between {char1}, {char2}, {char3}, and {char4}, unless necessary to maintain narrative coherence (e.g., preventing {group} from suddenly ignoring the setting).
```