Rochat Book
  • 💓Welcome to Rochat Book!
  • How to Create a Character on Rochat
    • Create Character Method 1: Custom Creation
      • Character Info
      • Greeting
      • Personality
      • Model Selection
      • Scenario
      • Example Dialogue
      • Public Info
      • Character's Note
        • How to Hide Character's Reply?
        • How can CoT be utilized in Character's Note
      • Appearance and Voice
      • Auto Memory
    • Create Character Method 2: Image Creation
    • Create Character Method 3: Link Creation
  • How to Create a Gold Card on Rochat
  • How to Create Persona on Rochat
  • How to Create a Scene on Rochat
    • How to Create a Scene
    • Scene Description
      • How to Set Status Bars in Scenes
    • Greeting
    • Background Music
    • Scene's Note (Optional)
      • How to Hide Character Responses in Scenes?
      • How to Use CoT in Scene Notes?
    • Background Image Settings
  • How to Create a Group Scene on Rochat
    • New Features for Group Role-playing
    • How to Create Group Scene
      • AI Write
    • Scene Description
    • Greeting
    • Background Music
    • Model
    • DM Note (Optional)
      • How to Use CoT in DM Notes?
    • Public Info
  • How to Create a Game in Rochat - AI AVG
    • AI Write
    • Game Protagonist and background
    • Task Objectives and Numeric System Settings
    • Player Settings
    • Game Scene Settings
    • Instructions
    • Page 8
  • ❤️‍🔥About Rochat
    • FAQ
      • Frequently Asked Questions
      • Account FAQ
      • Subscription FAQ
    • Social Media Links
Powered by GitBook
On this page
  1. How to Create a Game in Rochat - AI AVG

Player Settings

PreviousTask Objectives and Numeric System SettingsNextGame Scene Settings

Last updated 10 months ago

The game will default to using the player's nickname instead of the default character.

You can create/edit three player characters, and players can choose from them. You can write distinctly different personalities for all three options, which will lead your story to develop in three different ways.

You can create "Good Guy," "Bad Guy," and "Coward" types. The game will create choices based on the personality chosen by the player.

For example, if you choose an impulsive or cold character at the start of the game, the available options might be wilder and might disregard morality. Conversely, if you choose a wise character, the available options will tend to emphasize kindness.

You can also specify the traits, equipment, and skills of your personality.

Players can choose from three different characters, each with different personalities, skills, and equipment. These characters are the "Good Guy," "Bad Guy," and "Coward." For example:

Good Guy

  • Personality: Kind, brave, intelligent

  • Skills: Healing (Restores 10 Health points every 10 minutes), Puzzle Expert (Progress increases by 15 points instead of 10 when solving puzzles)

  • Equipment: First aid kit, adventure gear

Bad Guy

  • Personality: Impulsive, ruthless, cunning

  • Skills: Combat Master (Increases damage by 20 points in combat), Fear Manipulation (Fear value decrease rules change to Fear value increase)

  • Equipment: Weapons, demolition tools

Coward

  • Personality: Cowardly, cautious, witty

  • Skills: Hide Master (Can avoid triggering a terrifying event once), Escape Expert (Fear value decreases by 20 points each time an escape is successful)

  • Equipment: Invisibility cloak, escape tools