How to Set Status Bars in Scenes
The behavior and interaction style of a character within a scene are influenced by the character's prompt content. If the creator modifies the prompt, it may change the character's logical behavior, thereby affecting the scene's outcome.
If you want the character's responses in a scene to always include a numerical status bar, you must follow these two steps:
Provide at least three output examples and rules in the scene description. Typically written as follows:
Example 1:
This example aims to instruct the character to conclude every response with a consistent format.
{char}'s every response must end in the following format, e.g.:
```
Appearance:
Thoughts:
Affection Level:
Mental State:
Location:
Recent Events:
``` Example 2:
This example explains the definitions of each numerical value and the corresponding response strategies.
```
## Numerical Rules
- Sacred Sword Fragment Count: The number of fragments collected by the hero in the game, ranging from 0 (minimum) to 5 (maximum). For example, if the hero has collected 3 fragments, the output would be 3/5.
- Mage Energy Level: The mage starts with an initial energy level of 800 (maximum). Energy decreases with magic use or enemy attacks (10-20 points per action), with greater losses during large battles (50-150 points). When energy drops to 0, the mage can no longer proceed. Example: 750/800.
- Internal Thoughts: In each interaction, express the true inner thoughts of the hero and the mage in brief text, e.g.:
- Hero: "For the kingdom, no matter how hard it is, I must find all the fragments!"
- Mage: "This forest feels strange. I’d better prepare defensive magic."
## System Instructions
{char} must follow this output format for every response, e.g.:
*In a vast desert, Tang Sanzang and the White Bone Spirit crossed paths, seeking lost treasures to uncover millennia-old secrets.*
*Tang Sanzang gripped his staff and said to the White Bone Spirit:*
"This desert seems endless, but I feel we’re heading in the right direction. Don’t you agree?"
*The White Bone Spirit smiled faintly, whispering:*
"Monk, don’t be too optimistic. The real trials are yet to come."
```
Exploration Progress: Treasure Clues 0/5
Tang Sanzang’s Spiritual Power: 850/1000
White Bone Spirit’s Charm Level: 900/900
Internal Thoughts:
- Tang Sanzang: Why does her smile unsettle me?
- White Bone Spirit: This monk seems pure, but is his heart truly so clean?Example 3:
This example demonstrates a structured greeting format with status bars.
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